

You didn't exactly have a time limit, but the more time passed, the harder aliens arrived, starting with one-man(alien?) scouts to do Roswell-grade pranks to Harvester grade ships to abduct and mutilate cattle, to fuckhuge battleships that eventually started attacking your base. It falls upon the Extraterrestrial Combat Unit, or the eponymous X-COM, a multi-national task-force, to deal with the invasion by blasting the fuck out of the Aliens, stealing their shit, researching their technology, and using it to fucking kill them off, all the while fighting off terror attacks and trying to figure out where in Uranus these fucking things are coming from (as it turns out, from Mars, and if you win, the final mission involves you going to Mars and dropping an Exterminatus on their asses). Aliens are arriving, and they are most assuredly hostile.


Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown it takes place 20 years after the events of Enemy Unknown. It is the sequel to 2012's reboot of the serie…New content will be added above the current area of focus upon selectionXCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games.
